Table of Contents
REVIEW OF POOR PERFORMING FRANCHISES
EXECUTIVE COMMITTEE (SALARY
$2,000,000)
LEAGUE COMMISSIONER (SALARY: $5,000,000 per year)
LEAGUE STATISTICIAN (SALARY:
$4,000,000 per year)
LEAGUE REPORTER (SALARY: $4,000,000
per year)
WEB SITE DIRECTOR (SALARY:
$4,000,000 per year)
DRAFT CONDUCTOR (SALARY: $4,000,000
per year)
FREE AGENCY CONDUCTOR (SALARY:
$4,000,000 per year)
USAGE AUDITOR (SALARY: $4,000,000
per year)
SECTION 3. SCHEDULE OF LEAGUE EVENTS
UNRESTICTED FREE AGENT CONTRACTS
SECTION 9. FREE AGENCY PROCESS
SECTION 10. DRAFT OF UNAFFILATED PLAYERS
The purpose of the Ultimate Strat
Baseball League (USBL) is to be the most complete and realistic simulation
league. The USBL shall be maintained in
accordance with the provisions set forth in these bylaws and rules. The USBL shall consist of 30 Major League
franchises and Minor League systems. The
teams shall be divided in 2 leagues and 3 divisions in each league. Players shall receive salaries and may be
signed to multi-year contracts.
Game will be played using the most
recent CD-ROM version of the Strat-O-Matic computer
game. All games are to be Net Play or
HAL. Net Play in encouraged, but not required.
Computer managers are to be received by the league by the first of the
each month. The inability to Net Play
games could result in removal from the league.
Each USBL franchise must reside in
a MLB ballpark. No two franchises may
reside in the same ballpark. A ballpark
will become available when a franchise receives a new owner. If more than one franchise request
an available ballpark, the ballpark will be awarded to the franchise whose
owner has the most seniority in the league.
The league will play a 162-game
balanced schedule. There will be no
interleague play. The schedule will be
broken into six blocks, which will be played from April to September.
Each divisional champion will
participate in the league playoffs. In
addition, one wild-card team from each league will qualify for the
playoffs. The League Division series is a
best of five series. The League
Championship Series and the World Series are a best of seven series.
Any owner who fails to win 50 games will be reviewed by the EC. If the EC feels the owner does not have what it takes for the league based on skill or effort he will be removed from the league.
All provisions of these bylaws and
rules shall be enforced by the league Executive Committee (EC), as required
and/or deemed necessary and appropriate.
The EC shall consist of four core members and the Commissioner.
The Commissioner shall appoint the
Executive Committee. Their duties
include:
·
soliciting owners for
any rule change ideas
·
writing any rule
proposals they deem in the best interest of the league
·
ruling on any rule
interpretations when the Commissioner asks for help
The Commissioner has the authority
to rule on all aspects of league operations.
He has the final say on who joins the league, whoever stays in the
league and rules on any dispute that may occur.
The League Commissioner may solicit the EC for their opinion on any
issue.
His duties include:
·
appointing all members
of the EC
·
receiving and
validating all trades reported
·
keeping an up-to-date
listing of all the league's player rosters, player contract status and team
finances
·
providing periodic
roster and bank account updates
·
providing a monthly
trade report
·
reviewing the
newsletter before publishing and requesting changes to content he considers to
be mean-spirited
·
maintaining an owner
information list
·
maintaining a backup
owner list
His duties include:
·
tabulating all league
statistics upon receipt of monthly data files from each team
·
creating and updating
roster files, including making all roster changes that result due to in-season
trades
·
E-mailing updated
roster files that will have up-to-date statistics, rosters, league leaders, and
standings, monthly
His duties include authoring and
publishing a newsletter to the web site, by the 7th of each
month. Topics may include, but are not
limited to:
·
trade examinations
·
analysis of free agent
signings and drafts
·
hot-stove type
summaries
·
season preview and
reviews
·
monthly recaps
·
playoff series preview
and recaps
His duties include designing,
updating and maintaining the league web site.
The web site will provide the league with features such as:
·
up-to-date standings
·
trade wires
·
historical records
·
newsletter
His duties include:
·
coordinating and
conducting the Amateur and Rule 5 drafts
·
determining the draft
format (mail draft, chat room draft or combination of both)
·
keeping the draft
moving and making the decision when a manager’s pick should be skipped
·
creating a time
schedule that is clear, fair, and timely
·
send a drafting report
to the Commissioner for publication and for updating the roster file
His duties include:
·
handling every aspect
of the free agency process
·
being ready to get
going as soon as the real MLB season is finished
·
compiling the
arbitration table
·
notify all managers of
the Type A and B free agents by October
14th
·
receiving all
arbitration offers from managers by the October 31st deadline
·
doing all the
calculations necessary to determine the winning bids
·
making a full report
of the winning bids and Type A, B and C free agents to the Commissioner for
inclusion in the newsletter
·
sending out the
results of arbitration to the membership by November 5th
His duties include:
· After the draft and auction, create a list of available AAAA players. These are players with two seasons at the AAA or above, not on any USBL roster.
· After the April league file is sent out, check each for a total of 6300 PA and at least 650 for each position.
· Immediately after the July stats are out, re-evaluate each team based on their current usage.
After the
season, league business does not stop.
It is less frequent, but the business conducted is very important.
The chart
below lists our off-season deadlines.
09/30 -
Dues payment for the next year due to the Commissioner.
09/30 -
Rule Change Proposal deadline. Proposals
are due to the EC.
10/07 -
Rule Change Proposal Ballot sent out by EC.
10/14 -
Free Agency Conductor sends out Arbitration Table
10/14 -
Free Agency Conductor sends out list of Type A and B free agents.
10/31 -
Contract signing deadline.
10/31 -
Arbitration offer deadline.
10/31 -
Rule Change Ballot deadline.
11/05 -
List of released players sent out for Waivers.
11/12 -
Waiver claims deadline.
11/15 -
Waiver results sent out.
11/15 -
List of Rule 5 eligible players sent out.
11/20 -
Rule 5 Draft begins.
12/01 -
Tier 1 and Tier 2 Free Agency begins
12/15 -
HOLIDAY BREAK
01/05 -
Free Agency resumes.
02/21 -
Free Agency ends.
02/26 - 40-Man
rosters set.
03/03 -
Waiver List sent out
03/05 -
Waiver claims deadline
03/08 - Waiver
results sent out.
League fees will be required to
pay league expenses. The Commissioner
will keep a revenue and expense ledger for each year. It should reflect all deposits and
expenditures for the given year. A
league member may ask to see the ledger at any time.
There will be no credit granted to
members based upon labor or other contributions to the league.
The league fees are to be paid to
the Commissioner. DO NOT send cash. Make the check or money order payable to the
Commissioner, not the league.
If it is obvious that the fee
payments are always yielding too much or too little money for the year, yearly
fees will be adjusted accordingly.
The league accounting year runs
from October 1st to September 30th.
Upon joining the USBL, new members
shall make a payment of $20.
IF NEEDED the fee for veteran
league members are $10, due by September 30th.
Fees will be spent on web site
space, trophies and other essential supplies needed for the Commissioner to
meet his obligation to the league.
Departing members shall not
receive financial reimbursement of league fees.
Any manager may suggest rule
changes to the EC, but it requires the support of two EC members to request a
vote on a specific proposal.
Rule change proposals must be
worded as they would be included in the constitution.
Rule change proposals will be
considered and acted upon according to a schedule determined by the
Commissioner.
A quorum of 50% of the total number of league owners must vote, with a 2/3 approval for an approval to be adopted.
Any owner with one year in the
league is eligible to vote.
Each franchise shall consist of
125 to 150 players.
Each franchise will maintain a
40-man roster.
Minor players with M1, M2, M3, M4 or
M5 contracts do not have to be placed on the 40-man roster to be protected from
the Rule 5 Draft.
During the regular season, each
team shall be limited to an active roster of 25 players, from their 40-man
roster, for any given month. There shall
be no additions to or deletions from the active roster during an individual
month. The active roster must include a
backup for each position. A player may
serve as a backup for more than one position. Rosters will expand to 40 men on September 1.
Players with Free Agent contracts become
free agents if removed from the Active Roster, after passing through waivers.
Post-season rosters can be
comprised of any 25 players from the team’s 150-man roster provided that each
player selected was on a team’s 25-man active roster, for at least one month
prior to September.
This will be reviewed by the EC at
the end of the each season.
A team’s yearly revenue will have two components. A divisional finish component and a number of wins component.
Any unspent money may be carried forward to the next season.
|
2009 |
2010 |
2011 |
|||||||
|
First Place |
$42,750,000 |
$43,250,000 |
$44,250,000 |
||||||
|
Second Place |
$42,000,000 |
$42,250,000 |
$42,275,000 |
||||||
|
Third Place |
$41,250,000 |
$41,250,000 |
$41,250,000 |
||||||
|
Fourth Place |
$40,500,000 |
$40,250,000 |
$39,750,000 |
||||||
|
Fifth Place |
$39,750,000 |
$39,250,000 |
$38,250,000 |
2009 Per Win Revenue =
(Team Wins – USBL Least Wins)/(USBL Most Wins – USBL Least Wins) * $3,000,000 + $39,750,000.
2010 Per Win Revenue =
(Team Wins – USBL Least Wins)/(USBL Most Wins – USBL Least Wins) * $4,000,000 + $39,250,000.
2011 Per Win Revenue =
(Team Wins – USBL Least Wins)/(USBL Most Wins – USBL Least Wins) * $6,000,000 + $38,250,000.
Bonuses can be earned by:
The maximum amount of bonuses any
team can receive in any season is $8,250,000.
This includes league officials' salaries.
Penalties can be earned by:
Repeat offenses shall result in a
higher fine. The number of offenses
shall be a multiplier for the fine amount.
On a team's third late mailing the team shall be fined $3,000,000. A fourth offense results in AUTOMATIC
expulsion from the league.
Penalties can also be earned by
exceeding player limits. (See Over Use Penalties)
After the season, at a time set forth by the commissioner, teams will make contract decisions on their players.
The following salaries will be paid in full during contract decisions:
· All O, A and FA contracts
· M contracts on the 40-man roster
These decisions include:
· Accepting optional years on a player’s contract
· Each team may sign one player with A5 or A6 status to a long-term contract
· Offering arbitration to former players who are now free agents
Only players on a team’s 40-man roster will count against its In Season Payroll Limit.
Each team’s monthly payroll must be between $55,000,000 and $110,000,000. These minimums and maximums are in place as an attempt to ensure teams have a minimum amount of major league talent and to ensure the team is fiscally viable if the current owner needs to step down.
Any month a team’s payroll drops below $55,000,000, during the season, the team will be fined 1/6 of the amount below $55,000,000.
A team’s payroll is not allowed to be over $110,000,000 any month during the season. If the team’s payroll is above $110,000,000, the commissioner will use his best judgment to decide how a team will get under $110,000,000.
The rules governing Player
Contracts are subject to EC review each off-season, for minor tweaking to
ensure a realistic salary structure.
When a player is drafted he
receives an M1 contract. For every year
a player is not added to the Active Roster his M contract status shall increase
by one. Minor league contracts are
designated M1, M2, M3, M4, M5 and MR5. Players
under M contracts, with 110 PA, 5 GS or 15 IP in the Majors, during one
season, automatically become O1’s.
Players will be given an O1,
Option contract, immediately upon placement on the Active Roster. Option contracts are designated O1, O2 and O3. Players on Option contracts will
automatically move one contract level at the end of the season. Players on Option contracts must remain on
the 40-man roster. The only option a
team has to remove him from the 40-man roster is to place him on waivers. Once the player clears waivers he may be
placed in the minors.
Entering his 4th season
on an Active Roster a player becomes arbitration eligible. Arbitration contracts are designated A4, A5
and A6. Players on Arbitration contracts
will move to the next contract level at the end of the season, if they spend
one day on the Active Roster, including in September when the Active Roster
expands to 40. The only option a team has
to remove him from the Active Roster is to place him on waivers. Once the player clears waivers he may be
placed in the minors.
Players on Option or Arbitration
contracts cannot be offered a contract less than their previous year’s salary.
Once a player has completed 6 full
seasons he becomes eligible for free agency.
The players are designated as playing under an "FA"
contract. The corresponding number on
the contract indicates the final year of the contract. Thus a player designated as FA2007 will
become a free agent AFTER the 2007 USBL season.
Players with Minor League
contracts on the 40-man roster cost $100,000.
Players on option contracts will
receive a salary established by the Arbitration Chart according to the
following procedure:
· O1 players receive a salary of $375,000.
·
O2 players receive 20%
of their market salary, with limits of $387,500 and a $625,000.
· O3 players receive 30% of their market salary, with limits of $400,000 and a $1,250,000.
Players who are arbitration
eligible contracts will receive a salary established by the Arbitration Chart
according to the following procedure:
· A4 players receive 40% of their market salary with a $412,500 minimum.
· A5 players receive 60% of their market salary with a $425,000 minimum.
·
A6 players receive 80% of their market salary
with a $450,000 minimum.
Each team may sign one player with
A5 or A6 status to a long-term contract during contract decisions. Long term contracts will be giving according
to the following procedure.
·
A5 players will
receive a 4-year contract at 80% of their salary as established by the
Arbitration Chart.
·
A6 players will
receive a 3-year contract at 100% of their salary as established by the
Arbitration Chart.
Long-term contracts will be
designated as FA contracts since the player will become a free agent after the
contract.
The maximum length of a Free Agent
contract is 5 years with a team option for a 6th year.
There shall be a minimum salary
requirement for all Free Agent contracts based on the number of years offered
in the contract;
Any player signed after the
“official” end of the free agency period shall be signed to a pro-rated 1 year,
league minimum contract, on a first come, first served basis and shall be
considered an Unrestricted Free Agent (UFA).
If the player is released before the end of the season, the owner will
be refunded for any remaining salary. UFA players shall not receive any
free agent compensation if signed by another team the following year.
By October 14th the
league will issue the Arbitration Chart, which will set salaries for O1, O2,
O3, A4, A5 and A6 players. It also sets
the minimum for free agents offered arbitration. The Arbitration Chart is constructed as
follows:
·
Players at each
position are ranked in order according to their win shares earned in real life
during the past two seasons.
·
The salary for all
players at each position during the previous USBL season will then be listed in
descending order.
·
The average salary for
a player of that quality will then be calculated as the average of the two
salaries above the player, the corresponding player's salary and the two
salaries below the player.
·
If this average is
below the player's current actual salary, his current actual salary will be
used.
A team may release a player with a
guaranteed contract by paying the player full value of his remaining contract. The team may elect to pay off the contract
all at once or over the remaining years of the player’s contract.
If a player signed to a guaranteed
contract retires early the team will be allowed to reduce the annual salary for
the player by 50% for the remainder of the contract length or exercise a
contract buyout of the remaining years (cap room permitting). The buyout would be 50% of the remaining
contract value. The buyout option will
be available every off-season until the contact has expired (no buyouts will be
allowed during the season). In the event
a player who has retired is able to make a comeback and has not been bought out
by the team holding his contract, his original contract value will be
re-instated for the duration of the contract length.
If a player signed to a guaranteed
contract misses the entire MLB season, due to injury, the team will be allowed
to pay only the 20% premium on the insurance policy. The player is placed on the 60-day Disabled
List and does not need to be on the 40-man Roster.
Since Option and Arbitration
contracts are formulaic and automatic, teams have the option of refusing any contract
of O1, O2, O3, A4, A5 or A6 players.
Any player that has his contract
refused shall go on waivers; if unclaimed he shall
become a free agent.
Any player with
A6 or FA status, whose contract has expired, becomes a free agent. Any player not drafted in the most recent
major league draft, with MLB experience may also be bid upon during the free
agent auction, even though they were not under contract for the previous
season.
All bids for
free agents shall be submitted as “open bids” on the Internet site set up for
the purpose of FA bidding. Bids will be
ranked using the evaluation spreadsheet (formula included on roster
spreadsheet), and only bids higher (in total value per the spreadsheet formula)
than the previous bid will be accepted.
The EC shall
provide the entire league membership with a copy of the spreadsheet, which
contains the formula and may be used to determine the total value of the
contract offer prior to bid submission. Members are strongly encouraged to use
this spreadsheet in determining the value of their bid proposal.
Free agent contract bids must
include the number of years; salary per year, and if desired a one-year team
option.
There shall be a simultaneous
two-tier process for signing free agents.
The first tier shall consist of the Top 15 free agents as determined by
the EC. The second tier shall be the
rest of the available free agents.
Any players not signed during the
free agent process will remain free agents until such time they are signed.
The highest rated Free Agent of
the Top 15 shall be bid upon first.
One (1) Tier 1 Free Agent will be
posted for bidding per day, in an order determined by the free agent auction
conductor.
Each Tier 1 Free Agent will be
posted for three days.
The bid
determined by formula to have the highest value shall result in the submitting
team signing the player. Bids will be
entered into the website. The winning
bid on the web site will be binding to the team bidding.
During free
agency, if the team that a Type A free agent is leaving has the winning bid,
they will receive a 5% discount off the value of the contract offered. This is called a “hometown discount”.
Each designated
day for bid submission teams submit one “initial bid” on a free agent who is
not part of the T1 bidding. This
submission will be made directly to the Free Agency Auction Conductor, either
via email or on the web site (if available).
This “initial bid” is binding, if it is not outbid.
Players will
remain available for bidding for three (3) days, during which time any team
with available funds (as monitored by the web site) can bid on these players. If a team is outbid, any funds committed to
that player are freed up for bidding on another player, if desired.
The T2 free
agent signing tier shall continue until all teams pass on nominating a player
with an “initial bid”, or until a deadline date set by the FA Auction
Conductor.
All contracts
awarded to free agents are guaranteed and are counted against a team’s payroll.
There is no
Home Town Discount for T2 Free Agents.
The former Club
of a Player who (i) becomes a free agent and (ii)
ranks as a Type A or B player as defined below, shall be entitled to receive
compensation. Such compensation shall be awarded in the Draft of
Unaffiliated Players succeeding the Player's election of free agency.
A Type A or B player shall be a Player who became a free agent and who ranks as
a Type A or B player under the statistical system of ranking Players set forth
in the document entitled "Arbitration Tables," using a statistics
based on a two-year average for each respective position group.
Type A Players: A Type A Player shall be a Player who
ranks in the upper twenty percent (20%) of his respective position group.
Type B Players: A Type B Player shall be a Player who ranks in the upper forty
percent (40%) but not in the upper twenty percent.
A Type A or B Player shall be subject to compensation only if he is offered
salary arbitration by his former Club during salary decisions.
For such Type A Players, compensation to the Player’s
former Club shall be a draft choice (“Regular Draft Choice”) of the signing
Club and an added draft choice (“Supplemental Draft Choice”) in the
Unaffiliated Player Draft. For such Type B Players, compensation to the
Player’s former Club shall be a Supplemental Draft Choice in the Unaffiliated
Player Draft.
If the signing Club is among the first half of selecting Clubs, then the choice
to be assigned for the highest ranking free agent Player signed by such Club
shall be its second choice, with choices in the next following rounds to be
assigned as compensation for the signing of the other Players in descending
order of ranking. If the signing Club is among the second half of
selecting Clubs, then such compensation shall begin with the Club’s first
choice.
The Supplemental Draft Choices shall be additional draft choices to be made
immediately following the first complete round of the draft and preceding the
commencement of the second round. Clubs that have lost a Type A Player shall receive the first selections, in the reverse
order of their won-lost percentage in the preceding season. Following these selections, Clubs that have
lost a Type B Player shall receive selections, in reverse order of their
won-lost percentage in the preceding season.
Any Free Agent may be offered
arbitration. By offering the player
arbitration a franchise is guaranteeing a player a minimum salary in Free
Agency.
Players who are offered
arbitration will receive a minimum salary established by the Arbitration Chart
Any team may offer the player a
contract above the arbitration value during the Free Agent periods, including
his previous team. The player is run through
the Free Agent process like all other players.
If no one offers the player a
contract higher in value then the Arbitration chart value the original team
gets the player for a one-year contract.
A 20 round draft of eligible
unaffiliated players shall occur after the World Series.
Eligible players for the USBL
draft of unaffiliated players shall be limited to:
By definition a minor league
player, is a player who has played, at least part of one season in the minor
leagues, while never having played in the major leagues. Once a player has played one games in the
majors he become a major league player for USBL purposes.
Appalachian
Arizona
California
Carolina
Eastern
Florida State
Gulf Coast
International
Midwest
Northwest
NY-Penn
Pacific Coast
Pioneer
South Atlantic
Southern
Texas
Dominican Summer
Venezuelan Summer
Arizona Fall
Hawaiian
The order in which teams shall
select players in the draft will be in reverse order of the previous USBL
season final won-loss record. In the
event of identical records by two or more teams the order of those teams shall
be determined by the final standings of the involved franchises the season
prior.
If a team has a pick skipped the
team will be allowed to make up the pick at any time prior to the end of the
current draft day, but any players selected before the pick is made will be
ineligible for the team to draft.
If a team that has had a pick
skipped has not made the pick by the time its next pick is up, the subsequent
pick will be immediately skipped and a notice will be sent.
At the end of each draft day teams
with missed picks will receive default picks.
Default picks will be the next available player from the previous MLB
Amateur Draft, regardless of whether they signed or not.
The waiver period shall begin when
the EC notifies the league of any players being placed on waivers.
All teams with room on their
40-man roster are allowed to submit a claim on all waived players during the
waiver period. The claiming team with the highest priority is awarded the
player.
In the event that a player is not
claimed during the waiver period he will remain on waivers until a team claims
him, or the Free Agency period begins, at which time he becomes a Free Agent.
Once the initial period has passed
claim players will be awarded on a first come, first served basis.
In the event a player is declared
a Free Agent, the waiving team is responsible for the player’s salary for the
remainder of the season, as well as any future guaranteed years remaining on
the contract, regardless if the player is signed to a contract at a later date
by another team.
The cash value and the length of
any contract already in place shall be binding between the waived player and
the team making a waiver claim.
A team may place up to 7 players on Trade Waivers.
Teams may make up to 5 claims on the players during a 48 hour window.
If no one claims him, his team is free to trade him to any team.
If a player is claimed, the team that placed him on waivers has three options.
· Pull him back onto the 40-man roster. If the team pulls him back they can't trade him until the end of the season.
· Work out a trade with the team that claimed him. Any player involved in the trade who is on a 40 man roster must have gone through waivers first.
· Dump him and his salary on the team that claimed him, getting no player in return.
If more than one team places a claim on a
player, the winning claim is awarded to any team in the same league first based
on worst record.
Each team
will be allowed to have up to five (5) players from their 40-man roster on the
Disabled List during each playing block.
These should be A4, A5, A6 and FA contract players that the team can not
fit on their Active Roster.
Players who were injured all season will be assigned to the 60-day Disabled List and do not need to remain on a team’s 40-man Roster. Players on the 60-day Disabled List, however, do count towards one of the five allowed DL spots.
The Rule 5 draft will continue
until all teams’ 40-Man rosters are full or they have elected to pass.
All players not on a franchise’s
40-Man roster are eligible.
Minor players with M1, M2, M3, M4,
or M5 contracts are ineligible.
The order in which teams shall
select players in the draft will be in reverse order of the previous USBL
season final won-loss record. In the
event of identical records by two or more teams the order of those teams shall
be determined by the final standings of the involved franchises the season
prior.
If a team has a pick skipped the
team will be allowed to make up the pick at any time prior to the end of the
draft, but any players selected before the pick is made will be ineligible for
the team to draft.
If a team that has had a pick
skipped has not made the pick by the time its next pick is up, the team will be
considered not to be participating.
The drafting team must pay
$50,000, to the player's former team.
All players must remain on the
team’s Active Roster, DL and post-season Active Roster, unless the new owner
obtains permission, via trade or cash deal.
Without such permission, if the player is dropped from the Active Roster
he must pass through waivers and then be offered back to the team that lost him
for $25,000.
The player must on the Active
Roster for at least two months during the regular season.
The USBL will use the latest
Strat-O-Matic computer version.
All league games will be played
using the following Game Rules:
·
Main Rules - Maximum
Level
·
Stealing - Super
Advanced Stealing System
·
Miscellaneous - Use
Miscellaneous Rules
·
Injuries - Use
Injuries
·
Groundball A - Allow
GBA on Pitchers Cards
·
BP/Weather/Clutch -
Ballpark Effects, Weather Affects and Clutch Hitting
·
Strategy - Super
Advanced Strategy Charts
·
Closer - Use Closer
Rules
·
Pitcher Fatigue - Use
SADV Pitcher Fatigue and Pitch Counts
The following Maximum Rules will
be used:
·
Improve statistical
accuracy
·
Bunt for base hit
·
Improve out
distribution
·
Improve base running
realism
·
Starting pitcher
clutch
·
More base running
decisions
·
Doubles/Triples
options
·
Realistic throwing
errors
·
Pitch-Around option
·
Robbing HR Rule
·
Correct Game Board
Excesses
The USBL will use the following
additional rules:
·
Injuries are only
extended though the end of each road series.
Prior to beginning a new series the home team must reset rest for both
teams.
·
You may only pinch hit
for the last player at a position if you are losing in the 9th
inning or later.
·
No player may play a
position he is not rated to play unless he is the last option as an injury
replacement or he is replacing a player pinch hit for when losing in the 9th
inning or later. Use SOM guidelines when
playing infielders and catchers out of position.
·
An outfielder may play
another outfield position not listed on his card, according to SOM guidelines.
·
The DH will not be
used. All players without a position on
their card will be rated 1B 5e30 and/or LF 5e16 (+3). The player must have played in the outfield
in the last three years to get the LF rating.
·
A position player may
not pitch.
·
Road managers may not
select "Do Not Let HAL Remove" when playing by CM.
The USBL will use the following additional rules:
· Teams will only be allowed to pitchers as a pinch hitter a total of 20 times.
· No pinch running for a pinch runner.
· No trying to make outs to conserve PA (Pinch hitting a weak pitcher for a batter falls in this category, unless for a key sacrifice).
Owners attempting to bend or work their way around the rules will be fined $5,000,000 for their first offense and will be dismissed from the league on their second offense. Owners in the USBL must play with integrity and respect to remain a part of this league.
Pitchers who are not asterisked
starters must rest, at least four days between starts. Asterisked starters may start on three days’
rest.
Players with multiple cards will
use their combined card.
Every
player with more than 50 PA, 4 GS or 15 IP must spend at least one month on the
Active Roster.
The following are the player usage
restrictions:
·
Batters are limited to
105% of their actual plate appearances.
·
Starting pitchers are
limited to 105% of their actual games started.
·
Relief pitchers are
limited to 105% of their actual innings pitched.
·
Any pitcher that both
starts and relieves in the USBL is limited by games started and innings
pitched.
Owners may petition the EC for extra playing time for players who’s OPS+ or allowed OPS+ is 15% worse than the MLB average.
· Players will be limited to 125% of their actual plate appearance, innings pitched or games started.
· Players will be paid a bonus of 25% of their yearly salary with a $250,000 maximum/player.
· The players must be approved unanimously by all EC members from outside the players division.
Once a player has reached his usage limit, he will be removed from his team’s roster for any remaining blocks. He will be returned to his team’s roster at the end of the season, if the team reaches the playoffs.
Players may request to have a
Minor League card created, using all AAA and Major League playing time. Rule 5 players are exempt and also receive
all A and AA time. Each team may use up to 5 carded minor league
players per season. Owners must submit
this petition to the league office prior to the transaction period for the
block in which the player is needed. The
league office will use the following criteria to card the player. Statistics must be 15% worse than the MLB
average.
§ 0-4 steals = 10
§ 5-9 steals = 12
§ 10-24 steals = 14
§ 25+ steals = 15
Penalties can be earned by
exceeding player limits.
·
Each PA over the limit
will cost $25,000.
·
Each IP over the limit
will cost $75,000.
·
Players who are
overused by more than 2 IP or 5 PA may be ineligible for the playoffs.
If a road manager uses a player
when instructions said not to, his usage will be ignored for the purpose of
limitation, as long as the commissioner is quickly informed of the misuse.
The restrictions on player usage
are to be followed as strictly as possible. It is not, however, the intent of
the league to punish a manager for an occasional slight misuse of personnel.
Some things, like starts for starting pitchers, can be absolutely controlled.
Others, like at bats or innings pitched cannot, unless we are to force
unrealistic demands upon ourselves. It will not be considered occasional slight
misuse if a team has multiple players with small amounts of misuse.
The Commissioner has the right to
grant a player free agency or force a guaranteed 1-year contract, at market or
current value, whichever is higher, if the Commissioner feels player limits
were exceeded intentionally to gain an unfair advantage or out of neglect of
the player usage rules.
All trades must be reported to the
Commissioner, by the teams involved in the trade.
Any owner, submitting a trade, may
request to have his trade be reviewed by the Trade Advisory Board. This should be agreed upon by both owners and
the commissioner should be notified by email of the trade and the intention to
have the trade reviewed by the review board.
A new owner must have his trades
reviewed by the Trade Advisory Board for recommendation for one calendar year.
You may trade ballparks if you
wish. You may trade them even up or in combination with money or players.
Trades may not involve the
following:
·
Players to be named
later, whether the trade is announced as such or arranged as part of a future
trade.
·
Loans of players.
·
Cash not on hand.
·
Draft Picks
·
Players with an M1
status
Trades may be reviewed by EC and
potentially overturned if it makes the team insolvent financially or if it will
leave a team's roster without enough playing time to complete the season.
The Trade Advisory Board (TAB) has
been established to provide a completely objective opinion from five
experienced USBL owners about a given trade.
The point of the TAB is not to make any judgment about the motives or
behavior of coaches participating in a trade.
Rather it is to provide an objective opinion about the components of the
trade and how the trade in question may affect the participating teams. After the opinions of the TAB are provided to
both coaches, the coaches may continue or stop a trade by their choice. This process should take 48 hours from the
time the commissioner is notified of the trade.
·
In-season trades must
be reported by 9:00 PM EST, on the 23rd of the month in order to
have it take effect in the following month.
·
Off-season trades must
be reported as soon as they are made.
·
Players on the 40-man
roster may be traded, without Trade Waivers in effect, until 9:00 PM EST July
23rd.
·
Post-season
eligibility lists are established at 9:00 PM EST August 25th.
A traded player's new team takes
on financial responsibility for all remaining months and years of his contract.
Use the table below to determine what percentage of the current year's contract
for which you would be liable if you acquired a player during given points in
the league's accounting year.
·
All off-season deals
(October 1 - March 15) teams pay 100% of current year's salary.
·
If a trade takes
effect for May games, teams pay 83.33% of the current year's contract.
·
If a trade takes
effect for June games, teams pay 66.67% of the current year's contract.
·
If a trade takes
effect for July games, teams pay 50.00% of the current year's contract.
·
If a trade takes
effect for August games, teams pay 33.33% of the current year's contract.
·
If a trade takes
effect for September games, teams pay 16.67% of the current year's contract.
These are the default contract
liabilities. Trading teams may negotiate different contract payment
arrangements.
An appeal may be made to the
Executive Committee, within 48 hours of the trade announcement, if any
non-Executive Committee owner thinks a trade should be nullified because it is
unfair.
The Executive Committee has five
days to unanimously to overturn a trade and should
only overturn a trade that will absolutely not benefit one owner in either the
present or future.
Each divisional champion and one
wild-card team will participate in the league playoffs. The wild-card team will be the non-winner
with the highest won-loss percentage.
Two-way ties for playoff spots
shall be decided by a sudden-death one-game playoff. Ties among three or more teams for playoff
berths shall be broken by a round-robin playoff, with teams playing a single
game with each opponent. Play continues
until the tie is broken at the end of a round.
Such playoff games are regular-season games. All players active on the September roster
can be used in such games without regard to usage restrictions.
Playoff games should be Net Played
if at all possible. If this is not
possible and the managers of the teams involved cannot reach a mutually
acceptable arrangement, the commissioner and/or his designee[s] shall play
playoff games.
Teams will not receive “15 days
Rest” at the end of a series or when switching cities. They will receive only the number of days off
on the playoff schedule and any non-played days due to a series ending early.
Injuries will be used in the
playoffs, but they will be for the “Remainder of the game” only.
Home field advantage shall be
awarded based on the following criteria:
·
Division winner
·
Current season record
·
Head-to-head record
·
League timeliness
record
·
Previous season record
Final game of regular season
Off day (also used to settle
possible sudden death playoff situations)
Divisional – Game One
Divisional – Game Two
Off day
Divisional – Game Three
Divisional – Game Four (if necessary)
Off day
Divisional – Game Five (if necessary)
Off day
LCS – Game One
LCS – Game Two
Off day
LCS – Game Three
LCS – Game Four
LCS – Game Five
(if necessary)
Off day
LCS – Game Six
(if necessary)
LCS – Game Seven
(if necessary)
Off day
WS – Game One
WS – Game Two
Off day
WS – Game Three
WS – Game Four
WS – Game Five
(if necessary)
Off day
WS – Game Six
(if necessary)
WS – Game Seven
(if necessary)
Post-season
rosters can be comprised of any 25 players from the team’s 150-man roster
provided that each player selected was on the team’s 25-man active roster for
at least one month. This playoff roster
may be changed prior to each series.
These
charts show the number of games a player may play in a given series.
|
Five Games Series |
|
|
USBL PA |
Game Allowed |
|
375+ |
5 |
|
300-374 |
4 |
|
225-299 |
3 |
|
125-224 |
2 |
|
50-124 |
1 |
|
25-49 |
0 |
|
0-24 |
Ineligible |
|
Seven Game Series |
|
|
USBL PA |
Games Allowed |
|
400+ |
7 |
|
350-399 |
6 |
|
300-349 |
5 |
|
250-299 |
4 |
|
200-249 |
3 |
|
125-199 |
2 |
|
50-124 |
1 |
|
25-49 |
0 |
|
0-24 |
Ineligible |
Important note -- only appearances before the seventh inning count toward
the above restriction and appearances as a pinch hitter or pinch runner do not
count as a game played. For example, if
a player pinch hits in the 6th inning and leaves the game when the team takes
the field defensively, this is not a game played with regard to this
restriction. In this example, if the
player remains in the game defensively, then this is a game played.
Rest
requirements for pitchers for all playoff games carry over from the regular
season
Starting
pitchers may pitch in relief with a R(2/N)
rating. These charts show the number of
starts and innings pitched a player may play in a given series.
|
USBL GS |
Series GS |
|
36 + |
3 |
|
19-35 |
2 |
|
10-18 |
1 |
|
0-9 |
0 |
|
USBL IP |
Series IP |
|
40 + |
Game requirements |
|
20-39 |
2 |
|
10-19 |
1 |
|
0-9 |
0 |
History of Changes
12/27/06 – Deleted
Section 1.2. This required all teams to
use Major or Minor League franchise names.
12/29/06 – Added
fines for teams going below $50,000,000 in payroll during the season.
12/30/06 – Added “Any
player with an A4, A5, A6 or FA contract removed from the Active Roster” to
players eligible for waivers.
02/04/07 – 2006 Rule
Changes
Carded Minor Leaguers
·
Players with 50 PA/15 IP/4 GS or less of Major League playing time
may request to have a Minor League card, using all A, AA, AAA and Major League
playing time.
·
Indy league players shall be treated as A
players for the purpose of Carded Minor Leaguers.
·
The players will receive their actual
number of PA/IP/GS that they accumulated in real life.
·
Error ratings will be determined by dividing errors .8, .65 or .5
for AAA, AA and A respectfully. Then pro-rating the error number over 1458
innings.
·
Range and throwing arm ratings will be determined by committee.
Range ratings must be either a 4 or 5. Throwing arm ratings may be no lower
than a +1.
·
Players who play 2B, 3B or SS will be rated at all three
positions. If the player did not play the position he will receive a rating of
2B5e48, 3B5e44, SS5e56.
·
Players who play CA will also be rated at 1B with a rating of
1B5e30.
·
Players who play 1B will also be rated at LF with a rating of
LF5e19 (+3).
·
Injury setting will be set to a roll of 2 or 12.
·
Statistics must be 15%
worse than the MLB average, at the player’s position.
·
Allow each team to card 5 minor leaguers during the season.
All 5 may be active at the same time.
Usage Limits
·
Eliminate rounding up of GS, PA and IP
·
Eliminate limiting GS to 36
·
Goes strictly by Strat 105%
Option/Arbitration Contracts
·
Remove (1), (2), (3) and (*) from O contracts.
·
Players on Option (O1, O2, O3) contracts
will move automatically 1 contract level at the end of the season.
·
Players with Arbitration contracts will move to the next contract
level, every year the player is on the
Active Roster for at least 1 day.
·
Players under ML contracts,
with 130 PA, 50 IP in the Majors, automatically become O1’s.
Penalties
·
Change the late reporting of game results from $500,000/Month to
$500,000/Series.
·
Change the late mailing to the Commissioner or other league
officials from $1,000,000/Month to $1,000,000/Offense.
·
Reduces fines for each PA over the limit to $25,000.
·
Reduces fines for each IP over the limit to $75,000.
·
Add “or out of neglect of the player usage rules” to The
Commissioner has the right to grant a player free agency or force a guaranteed
1-year contract, at market or current value, whichever is higher, if the
Commissioner feels player limits were exceeded intentionally to gain an unfair
advantage “or out of neglect of the player usage rules.”
·
If a road manager uses a player when instructions said not to, his
usage will be ignored for the purposes of limitation, as long as the
commissioner is quickly informed of the misuse.
·
The restrictions on player usage are to be followed as strictly as
possible. It is not, however, the intent of the league to punish a manager for
an occasional slight misuse of personnel. Some things, like starts for starting
pitchers, can be absolutely controlled. Others, like at bats or innings pitched
cannot, unless we are to force unrealistic demands upon ourselves. It will not
be considered occasional slight misuse if a team has multiple players with
small amounts of misuse.
·
Players who are overused by more than 2 IP or 5 PA may be ineligible
for the playoffs.
3/15/07 – Added
Disabled List Section
10/14/07 – Rule Corrections
·
Added “if
unclaimed he shall become a free agent”, to the refusal
of option contracts.
·
Made M4 contracts ineligible for the Rule 5 draft.
·
Corrected which players salaries are calculated by the Arbitration
Charts.
12/30/07 – Corrected
Free Agent Auction to represent current procedure.
01/11/08 – 2007 Rule
Changes
·
Added Section 1.5 Review of Poor Performing Franchises
·
Added Section 15.3 USBL Stratball Rules
·
Added 2009 financial and contract information.
·
Added changes to Section 16.2, Carded Minor Leaguers.
01/11/08 – Rule
Correction
·
Added Unrestricted Free Agents
04/13/08 – Rule Clarification
·
Teams are allowed only 25 active players per month.
·
There must be a backup for each position.
04/13/08 – Rule Correction
·
Removed home field advantage and force daily injuries from the Strat-O-Matic game setting.
07/07/08 – Rule Change to be Consistent with MLB.
·
Added M5 players to those ineligible for the Rule 5 draft.
·
Changed Type A and Type B FA to Top 20% and 21%-40%, respectfully.
·
Changed Type B FA compensation to a supplemental first round pick.
10/31/08 – 2009 Rule Changes
·
50% quorum, with 2/3 vote.
·
Any player with MLB experience, except recent Rule 4 draftees are eligible
for the Auction.
·
Added Usage Auditor.
·
Added extra playing time.
·
Added 60-Day Disabled List.
·
Added Trade Waivers.
·
Deleted Ineligible Players from the Draft of Unaffiliated Players.
·
Added the definition of a minor league and major league player.
·
Any player with MLB experience will now be in the Auction, unless they
were in the most recent MLB Amateur Draft.
·
Starting pitchers with asterisks are no longer limited to not starting
on three days’ rest on consecutive starts.
·
Starting pitcher with 36 or more starts may start in 3 games in a
playoff series.
·
Teams will be awarded revenue based on their divisional finish and
number of wins.
02/21/09 – Rule Clarification
·
Teams are allowed to use 5 carded minor leaguers per season.
12/12/09 – Rule Changes
·
Changed the hometown discount to a straight 5%.
·
Modified stats needed for automatic O1 contract.
·
Eliminated M6 and MFA contracts and add MR5.
·
Remove overused players from Strat game roster.
·
The creation of the Trade Advisory Board.
·
The hometown discount is extended to all Type A
free agents.
·
Playoff injuries are now only for the remainder of the game.
·
Allow Contract Buyouts to be over the length of a player’s contract.
·
Remove the restrictions on playing time for being allowed a minor
league card.